XR in Higher Ed


Virtual Reality Brings Dog’s Anatomy to Life for Veterinary Students | Today's Veterinary Practice
Veterinary students at Virginia Tech try out a new virtual reality experience that allows them to see and study a dog’s anatomy, including its organs.
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Texas A&M College of Veterinary Medicine & Biomedical Science Develops First 360-degree Virtual Reality Video for Veterinary Education - News & Publications
COLLEGE STATION, Texas – Simply putting on a virtual reality (VR) headset can transport someone into an immersive digital environment. This technology has
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Cross Reality Spaces in Engineering Education – Online Laboratories for Supporting International Student Collaboration in Merging Realities
This paper discusses online laboratories as cross reality spaces in education. Cross Reality (also XR) as a term is borrowed from the field of gaming and broadly describes the integration of immersive, augmented, mixed, and virtual reality technology within physical reality. Online laboratories form an ideal example, as different realities (the real hands-on world in real labs, the virtual world in simulated labs or even a mixture of both in context with remote labs) are merged. The connection between different realities in laboratory education and their relation to engineering education...
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McGill University to partner with industry in developing virtual-reality training platform for spinal surgery | MEDTEQ
McGill University today announces an agreement with CAE Healthcare, and DePuy Synthes Products, Inc., part of the Johnson & Johnson Medical Devices Companies, to develop a Virtual Reality (VR)…
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Virtual Reality in Architecture
An exploration of implementing VR in the classroom
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